/* Copyright(c) 1998-2009 by Robotic Systems Integration, Inc. All rights reserved. This software contains proprietary and confidential information of Robotic Systems Integration, Inc. (RSI) and its suppliers. Except as may be set forth in the license agreement under which this software is supplied, disclosure, reproduction, or use with controls other than those provided by RSI or suppliers for RSI is strictly prohibited without the prior express written consent of Robotic Systems Integration. Warning! This is a sample program to assist in the integration of your motion controller with your application. It may not contain all of the logic and safety features that your application requires. For any questions regarding this sample code please visit www.roboticsys.com. ================================================================================== */ using System; using System.Collections.Generic; using System.Text; using NUnit.Framework; using RSI.RapidCode.SynqNet.dotNET; using RSI.RapidCode.SynqNet.dotNET.Enums; namespace SampleApplications { [TestFixture] public class PhantomAxis { MotionController controller; // RapidCode objects Axis phantomAxis; private void SetupPhantom(Axis phantom) { //Set all actions for phantom axis to NONE phantom.ErrorLimitActionSet(RSIAction.RSIActionNONE); phantom.HardwareNegLimitActionSet(RSIAction.RSIActionNONE); phantom.HardwarePosLimitActionSet(RSIAction.RSIActionNONE); phantom.HomeActionSet(RSIAction.RSIActionNONE); phantom.SoftwareNegLimitActionSet(RSIAction.RSIActionNONE); phantom.SoftwarePosLimitActionSet(RSIAction.RSIActionNONE); //Setup an axis to be PHANTOM (virtual) -- this configures the actual position equal command position phantomAxis.MotorTypeSet(RSIMotorType.RSIMotorTypePHANTOM); } [Test] public void PhantomMain() { try { int axisNumber; //Create Controller Object controller = MotionController.Create(); // you might need to increase the MotionController's AxisCount so extra Axes are available // if so, you'll need controller.AxisCountSet(...) // get the last Axis number axisNumber = controller.AxisCountGet() - 1; phantomAxis = controller.AxisGet(axisNumber); //Disable all limits and actions, set motor type SetupPhantom(phantomAxis); } catch (Exception e) { Console.WriteLine(e.Message); } } } }