MultiAxis * MultiAxisGet ( Axis firstAxis  ) 

Description:
MultiAxisGet takes an Axis object returns a pointer to the MultiAxis object.
Parameters:
firstAxis This is the first Axis object to be added to the MultiAxis object.
Returns:
(MultiAxis*) A pointer to the MultiAxis specified.
Sample Code:
  // -- C++ -- //
  Axis *axisX = controller->AxisGet(X_AXIS_NUMBER);
  Axis *axisY = controller->AxisGet(Y_AXIS_NUMBER);
  MultiAxis *multiAxisXY = controller->MultiAxisGet(axisX);
   multiAxisXY->AxisAdd(axisY);
  // -- C# -- //
  Axis axisX = controller.AxisGet(X_AXIS_NUMBER);
  Axis axisX = controller.AxisGet(X_AXIS_NUMBER);
  MultiAxis multiAxisXY = controller.MultiAxisGet(axisX);
   multiAxisXY.AxisAdd(axisY);
See also:
MultiAxis::AxisAdd
Examples:
MotionHoldMultiAxisHomeSwitch.cs, multiaxisMotion.cpp, MultiAxisMotion.cs, pathMotion.cpp, pvtMotion.cpp, RecordOnMotion.cs, and template.cpp.